i have continued to develop textures and materials. as well as continuing the static mesh development.
I have worked hard and i am now comming along farelly well with creating the fruit meshes for the gaem
I have also done some more work on the design document and finishing the first draft i feel confident about it.
Thursday, 21 October 2010
Monday, 18 October 2010
week 4
I continued editing textures and started creating some static meshes. I have used the materials that i created and try to make them shinny.
I have also found some more useful websites for help and tutorials on creating materials
http://www.hourences.com/tutorials/
http://www.moddb.com/engines/unreal-engine-3/tutorials/basic-introduction-to-the-ue3-material-editor-basic-examples
http://udn.epicgames.com/Three/MaterialEditorUserGuide.html
week 3
This is a first draft for a texture in the game. I feel that all thought this is very basic it is a good start. I'm also trying to come up with some inspiration or reference to get some ideas to build of.
A lot of time was spent messing around with textures and drawing up a simple one for both walls and the beach ball.
A lot of time was spent messing around with textures and drawing up a simple one for both walls and the beach ball.
Monday, 4 October 2010
week 2
after the demonstration we all agreed separate rolls for each person i have been given the task of art design and direction, i will be picking the textures and such. I will also be in charge of the manual and cover. I have decided that i shall make some of my own materials for or game for added personality and individuality.
I have started to look for websites that will hilp me create my own materials here is one
http://waylon-art.com/LearningUnreal/UE3-08-ImportingTextures.htm
I have started to look for websites that will hilp me create my own materials here is one
http://waylon-art.com/LearningUnreal/UE3-08-ImportingTextures.htm
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