Thursday 21 October 2010

week 5

i have continued to develop textures and materials. as well as continuing the static mesh development.
I have worked hard and  i am now comming along farelly well with creating the fruit meshes for the gaem





I have also done some more work on the design document and finishing the first draft i feel confident about it.

Monday 18 October 2010

week 4

I continued editing textures and started creating some static meshes. I have used the materials that i created and try to make them shinny.



I have also found some more useful websites for help and tutorials on creating materials 

http://www.hourences.com/tutorials/

http://www.moddb.com/engines/unreal-engine-3/tutorials/basic-introduction-to-the-ue3-material-editor-basic-examples

http://udn.epicgames.com/Three/MaterialEditorUserGuide.html

week 3

This is a first draft for a texture in the game. I feel that all thought this is very basic it is a good start. I'm also trying to come up with some inspiration or reference to get some ideas to build of.
A lot of time was spent messing around with textures and drawing up a simple one for both walls and the beach ball.

Monday 4 October 2010

week 2

after the demonstration we all agreed separate rolls for each person i have been given the task of art design and direction, i will be picking the textures and such. I will also be in charge of the manual and cover. I have decided that i shall make some of my own materials for or game for added personality and individuality.

I have started to look for websites that will hilp me create my own materials here is one
http://waylon-art.com/LearningUnreal/UE3-08-ImportingTextures.htm