Monday 8 November 2010

week 6

Starting developing cel shading textures the aim is to get the game to look like a cel shaded game, the issue is how well i can make this work on unreal. i have found a few tutorials and i will work through them to find what works and to come up with creating a look for the materials

i am following a tutorial from this website as well as a few others
http://www.moddb.com/games/unreal-tournament-3/tutorials/tf2-shading-in-ut3


starting testing
I have started a test log it will mainly be testing different stages of material development

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